|Mass (empty)||84,516.25 Kg|
|Cargo Capacity||3,200 Freight Units|
|Upgrade Capacity [?]||12|
|Max Power Plant Size [?]||5|
|Main Thrusters [?]||2× TR5|
|Maneuvering Thrusters [?]||8× TR2|
|4×||Class 2||4× Behring M2A laser cannon Size 4 Equipped|
|2×||Class 3||Size 4 Equipped|
|2×||Class 4||2× Behring M5A laser cannon (turret) Size 4 Equipped|
|Additional Equipment||1× L-Sys Mark III Tractor Beam|
Drake maintains that the Caterpillar, a sprawling, modular spacecraft which appears at least somewhat like its namesake, is for legitimate commerce and extended search and rescue missions... but at the end of the day, the Caterpillar is truly the evil twin of the Freelancer .
Designed for supporting pirate operations, the Caterpillar features a large cargo hold for carrying loot, heavier armor than other freighters in its class and room for five crew able to serve in boarding operations. Despite its heavier armor, the Caterpillar isn't a bulldog... a successful operation will require a fighter escort.
Model E UpdateEdit
The Caterpillar model E is a straight up, no frills hauler. The sheer number of options you can apply to it is truly staggering and will haul a large variety of cargo from raw minerals to human transport. You can even compartmentalize the ships hold.
The offensive capabilities are a little light, but what it lacks in offense it more than makes up for in defensive options. It can take a beating and ask for seconds depending on the option combinations.
The biggest downside has nothing to do with the ship itself, but rather the reputation associated with it. To every local cop, Advo, merc and Citizen, Drake ships are treated like suspects wherever they go.
The biggest problem with the Caterpillar is the negative attention you’ll receive. Cops will probably scan you more often.
Pros and ConsEdit
- Command module can detach and self-pilot during emergency events
- Many defensive configurations
- Compartmentalized hold options
- Light in offensive capabilities
- Reputation: It attracts attention from Advocacy Agents, cops and mercenaries.
- ↑ 1.0 1.1 (with updates as of May 21, 2014)
- ↑ 2.0 2.1 2.2 2.3 (with updates as of May 9, 2014)
- ↑ 3.0 3.1 Star Citizen Ships Development Document (Note: Page is temporarily inaccessible on the RSI website)
- ↑ 5.0 5.1